Session 2 Awards

Yaaay! We made it! Before either you all died or got bored or… Anyhoo on with the show:

Ok heres how this works will all of you please select from your survivor(s) a Primary character and a secondary Character to advance to 1st level.

On reflection I think we’ll stick with one toon at a time for now, so please assign MAXIMUM hit points for your chosen class to your Characters for first level (adjust by Stamina Bonus as normal)

Attempt to improve ONE stat as described here. Choose wisely will you improve a primary or just try and offset a penalty Hmmm 🙂

If you elect to play any Kind of Spell caster: Please message me! We can work out your beginning spell book out of session easily enough over the next week. Cleric types give me an outline of your God/Philosophy etc. In addition to the Base spells I am more than willing to work with you to create a custom spell or two that reflects your deity’s particular focus 🙂 This should keep each Cleric unique and special rather than generic.

As you all bravely elected to go through the 0 Level “Funnel” adventure then after you are trained in your opening class, You have a Month Out of game time if you have any special spell/effect or other pre adventure preparation you wish to attempt. Somebody got some raw Mithril you could have that forged into a weapon or a bit of armour etc, for example.

XP & Luck Awards:

Officially you need 10 Xp to go from 0 Level to 1st Level. But I am playing the (official) option to allow any survivor of their opening mini adventure to make it to 1st level. However, Your XP total remains as it was so in addition to the 4-5 XP most of you earned last time this sessions awards are as follows.

To each survivor, Base 4 xp: and ONE Permanent Luck Point.

Individual awards:

  • Ben (Not Dave) +1 Xp to each character. Dice were a little kinder to you I see 🙂
  • Dave (Not Ben) +1 Xp to Each survivor! The combination of good play and Aggressive rolling of “1s” was entertaining. +1 Luck to one Character (whomever made the most Fumbles/1s I suggest!)
  • Lori +1 XP & +1 Luck to Phaedra for going all creepy Witchy and managing to pull off the best use of a simple Cantrip in an age LOL!
  • Mat +1 Xp & +1 Luck to your daring Dwarf for cheating death and making an “Nut Shot” on the Orc leader…. Also +1 Xp to your Taciturn Elf for coming as close to “Leading” as I have ever seen with actually giving orders.
  • Sam Solid performance again, Almost feel sorry for the Death of Sweeny Todd but such is adventuring. +1 Xp to each survivor
  • Simon & Tom: I wrote your guys out of the main stream early then played out a Mini encounter for them all later off screen as it it were. I’ll fill you in the details individually shortly. But as with everyone all survivors get the 4Xp & 1 Luck as mentioned above.

So by my count most of you should now have between 8 & 12 Xp or thereabouts 😀

 

Session 1 “Who invited the Orcs” [Stylised write up.]

OK here a little something for those interested to chuckle over. Will try and get something down here each session but no promises have only so much time after all! if anyone else wants to post their point of view Please please do! its all good fun PLUS if some folks can’t make it to a session then it should allow them to feel they are still involved if we can keep the narrative going in some way here 🙂

As the members of the previously disliked Mercenary Band hurried from captive to captive, you couldn’t help noticing how young they seemed. While they stayed strictly professional it was clear these young troopers were under some considerable strain. Still they offered hope of escape from the hated Orc band.

Scrambling to retrieve your scanty possessions from the heap of pillaged goods nearby you saw at least one fight break out and a townsman (you didnt really know them well) get stabbed by what looked like… Yes a surly looking Hobbit!

Saner heads seemed to take control and most of you were able to retrieve what simple goods you had on you before the Orcs descended. When most of the freed villagers had gathered about the surviving Mercs the older one began to speak.

“Look there not so many of us here as you might think. Most have gone to draw them off so we could get you free. Stay with us as the main Orc force is attacking the Princes castle right now. Though he has outriders everywhere. If you try and make it back to your villages chances are you’ll be cut down by wolfriders or worse before you get half way.
Our manor is half the distance away and less patrolled. I think the Orkies thought we were still holed up in the Manor when they raided. My master and most of the rest of the company are heading to relive the Prince’s men right now. Soon as they do that they’ll all head back to our fort so that’s the safest place right now.”

The Youthful trooper fixed the assembled still shocked villagers with a beady eye.

“So gather your things and move out right now if you know whats good for you!”

Amazingly at least a few folks promptly moved back into the wrecked gathering area! One dwarf desperate to check for survivors (or something) among the burning hulks of the Dwarf smiths cottages.

A few others headed back towards the still heaped pile of belongings that lay unclaimed. Watching from the edge of the woods while still waving them to hurry up you saw a Wolf suddenly break in to the clearing from the other side!

With a snarl it loped towards the group nearest to it. But then; showing great daring a man stepped in front of it and Yelled “Sit!” You thought you had seem him about some kind of herdsman or the like. But this was no sheep dog conditioned to respond to the firm voice of command! Instead the Wolf leapt for him narrowly missing the fellow. Some of the group began to back away, while others went over to help the bold “Animal tamer”

The fight was short and brutal with more Orcs arriving on the heels of the wolf a moment or two later. More townsmen fell, one clutching his throat: crushed by the wolf’s jaws, but the would be wolfmaster was not among them. He managed to stumble back to the main group a few minutes later a little ragged and dragging something that had wrapped itself about their leg.

The bold dwarf also rejoined you edging back to the group from a roundabout route.

In the near distance Orc shouts and wolven howls could be heard. The absence of the villagers had obviously been noticed.

“Ok a group this bigs easy to follow, we split into groups of a score or less so we at least leave lots of confusing trails for them to follow!” declared one of the Mercenaries.


Your group trudged on. One chap; Boggis had been rendered unconscious in the earlier scuffle and had to be carried. Well not exactly carried when they discovered he was the local Gongfarmer some wag strapped him to a pole like a shot stagg and two folks carried him thus for now!

He was just coming too when the Skinny guy in the front held up his hand.

“Something up a head, looks like maybe a wagon?” declared the man.

“Any sign f life?” snapped the young Merc leading this motley band.

“Aye somebodies there staring at the cart wheel. Musta cracked a bearing or something”

“Huh, one time being late may have saved his life” spat the Merc. “Ok we can’t stop to repair his goddam waggon, call a warning and lets keep going. If they got any sense they’ll follow us.”

A couple of folks scrambled down the slope to the cart, while The Rat catcher covered them with his light Crossbow. The rest of the group marched on.

From what you could see the Man by the cart seemed not to hear them as they called out their warnings. Another of you, one of the Village blacksmiths you seemed to recall scrambled down the hill to the cart.

Suddenly as the Smith appeared a shout and a cry of surprise rang out. Dashing back to see what had happened to your surprise the Carter had vanished and something like a snake had lashed out as the Smith approached! The group near the cart scattered away from it using the Carts bulk to get between whatever it was that had struck down the smith.

Twangg! A crossbow bolt darted into the center of what you had assumed was just the shadow of the cart. Instead the bolt severed a tendril of some writhing slime horror that had masqueraded as the (presumably) dead carter.

The mad Hobbit slashed at the nest of stalks that suddenly sprouted from the creature’s main body, perhaps in the surprise of the unexpected assault poor Boggis was dropped virtually in the uncanny creature as his “porters” fled in panic back to the group. A tendril lashed the Halfling and the snarling hairfoot fell as if struck by an axe.

Panic was about to set in but somebody kept their head. Soon smoke began to wisp from the abandoned cart bed. Another Bolt struck the mass of protoplasm with unerring accuracy causing the thrashin tendrils to vibrate straight up as if a nerve had been struck by the now dissolving bolt. Boggis, still lashed to the pole rolled himself away and down into the ditch by the side of the road; safely out of sight perhaps?

Whatever the Bolt had done to the creature it was enough for the downed villagers to be recovered. Sadly the Blacksmith was no more, but after a slap or two and a dose of water the Hobbit struggled awake once more. A little groggy but still full of vim and vigor and cussing.

“They’ll find that fer sure!” Muttered Rats MaGee, tossing his thumb to the smokey plum billowing from the ruined cart and the roasted monster below it. “lemmie see if I can give ’em something else ta find!”

Five minutes later the Rat catcher has laid a snare or two, this time sized up to catch Orc legs and even a couple of his largest rat traps now lay in wait to trip the toenails of any Wolf that stepped too near.

“Might slow ’em down at least” He muttered as the group got underway again….


A couple of miles passed without further incident. Either MaGee’s traps had been unusually successful or else the other groups were being unlucky at your advantage but either way the motley group of villagers wasn’t complaining.

“I see something moving ahead” declared the Elf. Sure enough an Orc was plainly visible through the thinning trees. A closer look showed that a thin Birch tree had been crudely felled across the track you were taking and perhaps four or five Orcs were inexpertly laying a trap for refugees or others. By great good fortune you had spotted them first!

“No help fer it” the Merc Guide snarled. “they is right in our way”

“Fine w’ me!” Snorted a Dwarf and to the amazement of some he tore off towards the Awaiting Orcs!

“Fook!” snapped MaGee as he levelled his crossbow at one of the surprised Orcs.

“He has much brave faith yes?” Lisped a skin clan Hunter as he unshipped his Bow and took a shot at another of the Orcs.

One of the Orcs spun backwards behind the makeshift barricade a missile embedded in its shoulder, Evidently at least one had a Bow as well as a crude black fletched arrow shot over the head of the charging Dwarf to little effect. Suddenly a Wolf crashed from the brush on one side f the barricade and charged into the fray! Not to be upstaged by a Mutt the Woodchopper slipped his axe off his shoulder into a two handed grip and strode to the Barricade almost sundering it in two with one well muscled chop at the light wood.

Staring dumbfoundedly at the Villagers he was nominally “protecting” tore at the Orcs the Mercenary lad grabbed for his sword and advanced cautiously forward.

But the wrath of the Dwarfs burns as hot as their forges and by the time he got to the Barricade the shot Orc had met his foul gods as he was stabbed from below and under his mailed skirt. MaGee’s crossbow had tagged another – between the eyes by then and the assorted “weapons” of the Villagers had laid the others low. The Wolf had come crashing down at the feet of one Dwarf an arrow in its chest. Carefully the Dwarf hacked the wolfs body. There would be no surprises this time.

In a moment the would be ambushers were dead. With a cackle the Hobbit began rifling the pockets of the nearest one. Not willing to let him have it all this time the rest of the “warriors” followed suit. Soon a small pile of wealth was theirs including the Orcs crude armour and weapons.

“Hurry it up we gotta go” quoth the unlikely guide.

“one minute more” replied Rats Magee as he sliced a stake sharp and set it into a snare for any pursuit once more…


And that’s as much as I can recall and dramatise without going into ridiculous detail LOL. Sorry if nobody got a mention that wanted one. Please write you r own version if you want I have have no problems there! More the merrier (and funnier!). See you all tomorra for Part 2 in which I trust we’ll finish this little intro jaunt and get you settled into choosing your Main(s) from the survivors of this romp in the woods…

Session 1 Awards

Ok we’re underway! Going to PM this to you individually just to be sure, but want a record on this sites Journal hence this post as back up 🙂 Feel free to comment on it below if you wish.

Righto, here’s the XP system in action. DCC works on an XP by “encounter” basis. Technically you should earn 10 xp to get to 1st level status. But I figure anyone that survives this will be brevetted to 1st level regardless. Still it should be possible to earn a touch more than that with good play so I am going to introduce you to the system now if I may 🙂

Righto, by my notes you had 4 separate “encounters” of a fairly straightforward sort. Normally that is a basic 1 xp per encounter to all participating characters. Notice participation is not “fought in combat” not everyone is a combat monster so thinkers and stealth types are not penalised provided they did something that advanced progress (or might have had their recommended course of action been followed).

I know its not easy at all to play 3-4 characters in an unfamiliar system however so don’t stress that you may not have “Participated”.

So Basic award is 4 xp each to all surviving Characters. Then there’s a few XP and or Luck points  for clever ideas or memorable moments.

  • Ben. Sadly it was not your night through no fault of your own. So in recognition (& Compensation!) I award your survivor +2 Permanent Luck (18 always Max – Just for the record)
  • Dave. The dice seemed to be fighting you the other night so I award you an extra ordinary +1 to Luck for caring on regardless! (May choose which toon gets it)
  • Lori. Despite being offered as sacrifice to the slime God the Boggis the fragrant lives! The Godz smile +1 Xp and +1 Luck to him.
  • Mat. Love your Bellicose Hobbit! +1 Xp for being so memorable! Not sure on his long term survivabilty mind you but, seriously Looooool!
  • Sam. Solid performance in unfamiliar system with a weird mob. +1 Xp to the Character of your choice.
  • Simon. Very well played on the trap laying. Let me explain why: The Ooze encounter was a bit of a red herring. I had in my notes that if you stopped for any significant time with that then your delay would have added to the total possible encounters you could have before you get to safety. However: As soon as some Orcish pursuer even noticed one of your traps any pursuit would have slowed. Orcs may be barbaric but they aint stupid! So I am waving the encounter penalty I had planned on and instead awarding you +1 xp for playing to your characters strength.
  • Tom. Hmmm what can we say…. I have not got a handle on what sort of character your hunter will develop into but easily. +1 Xp to him for the role play.

Just as a general note, always attempt to describe HOW a character is effecting something. See my examples here. Its only natural to reach for a “Skill roll” but what we are after here is described skill use, the better the description of what your doing the LOWER the DC check, so it should pay to put thought into an idea 🙂

Intro story part 17 – The Beginning

Back at the Fair Clearing

Looking around you, you can see several of your fellow captives  have figured out that if they just lie there then they will be just as dead as if they made a dash for the woods.

One of them catches your eye. “I’ve got my ropes loose” they whisper hoarsely “…get over here I’ll free you too..”

Wriggling nearer you see a few of the others looking grimly determined.

Suddenly a shout of pain echos from the far side of the clearing; down near where the DWarven cottages lay smoldering. A Volley of Arrows and a brace of the Orcs spun over with a dozen arrows shared between them! Rescue?

The Guards near you start and glare in the direction of the commotion. A larger Orc comes bursting out of the log cabin flanked by two of his biggest warriors. Guttural orders are exchanged and maybe a dozen Orcs tear off in the direction of the skirmish from all parts of the clearing.

Half your guards have gone as well leaving only two Slightly wounded Orcish warriors half glaring at you half trying to see what their fellows had run into. Tense moments pass as your companion twists your knotted bonds. A moment before you feel them go slack a group of figures burst from the Woods nearest you and charge the two remaining guards…

 

And thats where we’ll have to leave it till we start I think. If you have read the little tale here my thanks and I hope you have gleaned SOME idea of what’s about to happen and what you likely up against 🙂

Intro story part 16 – The Strategy

Carefully the Mercenary band crept back to the edge of the great clearing. The signs of Orcs were everywhere. A thin trail of smoke permeated the whole of the forest, faint metallic tones in it told that the Dwarven forges were burning out of control or some such, clearly the gathering was a mess. The question was only if there was anyone or anything left worth saving:

“Report” Malcianus whispered as the last of the scouting parties returned.

“Two more squads along the western edge sir” the trooper began grimly. “One had another of those wolf things with them some are lightly wounded but nothing that will slow them down that much”

“Hmm the odds are nearly even then twenty of us and a little more than that of them. The problem then is the prisoners, if we rush in they will surely be put to death before we can overpower them all. Hmm…” He stroked his chin for a moment before coming to a decision.

“Well the word from our Master is that the main force of Orcs is besieging the Princes stronghold still. Master Zathabarius is mustering the most of the company and will lead a relief force there, I have reported the carnage here and that there are some survivors though the longer we delay the less of them there will be. So this is what I want to do:

“I will lead two thirds of the band in a diversionary attack from the west. The rest of you are to sneak in and deal with any guards that remain by the prisoners and get them to safety back at our Manor. I do not have any magic that can deal with so many Orcs while they are so spread out, but if we can draw them back towards us in a group then I have a spell that will blind or render them unconscious from a poisonous fog.

“When you see my signal, watch for your moment, then rush the Prisoners guards. It is imperative that you make sure they stay with you and head towards the Manor not the Princes Keep to the west, if they do that they’ll likely run into outriders from the main Orc band. Keep them working east towards our home. Master Zathabar has left a single warband behind to man the walls, if you make it back there you can hold this rabble off till we rejoin you.

“Any questions? Yes soldier…?”

“Sir… Whats imperative mean………”

Intro story part 15 – It’s not the Waiting that Kills…

Back at the Fair Clearing

What happened? It was all so fast so, violent….

The fair was proceeding very nicely over all. No fights (yet) plenty to eat and drink, some exotic stuff to see (The “elf dancers” were especially well attended this year, but you had to wonder if they realised because the custom of dancing in what was basically a nightie drew viewers for non aesthetic reasons!)

Then out of nowhere the Orcs arrived shooting arrows and slashing at anybody that seemed to resist even slightly. But worse than that were the wolves. You only saw two of them but the things were huge and what made it shudderingly worse is somebody whispered they were barely half grown!

The conquest of the fair took less than an hour but it seemed like an eternity to you and the other hapless victims. A few minutes more and you were herded unceremoniously to one corner of the clearing. Bound hand and foot and made to watch as the Orc band despoiled the camp, wrecking everything and devouring or drinking the best that the four villages had to offer.

One Village elder tried to reason with the biggest of the Orcs. Shaking your head at the thought of it you were not sure if that was the bravest or most foolhardy thing you had ever seen. For a moment, one brief moment, it actually looked like the Orc captain was considering the mans heartfelt and well reasoned pleas. Then the Orcs sabre swept out and back and the elder recoiled screaming and clutching at the stump of his hand.

For a moment your blood boiled at the sight but what could you do? Try anything now and you’d be cut down as well. In despair they took you with the rest and tied you to the trees as the grim drunken revel carried on through the afternoon.

As time went on you wish you had done something to fight back. As every half hour or so a drunken Orc would come up and pick out a prisoner and dragged them off to the great hall. None of the folks that had gone in there had come out again alive…

When would it be your turn….

Intro story part 14 – Alarums & Excursions

“She did WHAT!” The scream of rage shocked you and your mates out of their reverie. Something was up and that usually meant trouble for the soldiers on the frontline.

Malcianus came boing out of the cart, his face flushed red with rage. “Change of orders Soldier, get this cart under some cover then we march back to the gathering grove double time!”

Along with the rest of the 20 man squad you jumped to it. In a few minutes  the cart containing the tent and gear was concealed under some cut branches and brushwood. All the while Malcianus stood apart muttering under his breath. You’d like to think he was intoning some kind of spell but it looked for all like he was just cussin’ a blue streak. Eventually you all finished and lined up before the Apprentice Mage.

“Alright men here’s the situation” he began, apparently back in control of himself “I have had a magical message from our Master, a warband of Orcs has ambushed the Prince’s entourage as they headed to the fair. They managed to escape back to the fortress but the Warband has followed them and is laying siege to it.” He paused as an involuntary ripple of alarm passed through the Mercenary band ” Settle down, that’s not our immediate concern, apparently the Orcs sent a portion of their forces to raid the Gathering. They have no warriors to speak of back there as you know. As the only trained troops in the area its up to us to stop them or at least rescue whomever we can. Yes what is it?”

One of the other troops had nervously raised a hand, more like a schoolboy than a soldier you thought wryly.

“er Sir how many Orcs are heading to the gathering?”

“I wish I knew the message was as you can imagined ‘terse’. But dont worry I am not going in blind, no, we will go back to the Fair slowly and cautiously – just in case. As I said if there are too many then I am not throwing away our lives in what’s already a Balls up of the first order. Way I see it if there is any chance of taking them down then we will, but if not, we might be able to make enough of a distraction to let some folks get away. We won’t know till we get there. So unless there are any more questions stow your gear and get ready to roll?!”

Nobody said a thing so with a knot in your stomachs you headed back the way you had come…

Intro story part 13 – The start of a very bad day

“Very well, far be it my master intent to disturb your friendship gentlemen. We withdraw, but instead before we leave let me offer the hospitality of the Manor to any that wish it. My Master has instituted some changes that you may begin to see. There will be no more disrespectful behaviour of any of the soldiers in his employ in your towns and villages no instead we will be offering you our neighbours help and assistance at very fair rates in the future to reflect our common holding of the land. But…” and here the man paused to fix the Steward with an eerie look. “..we will expect more respect than evidently you were used to granting the previous commander of the Manor! One day you may need us and your greeting will be remembered.” – Excerpt Post 8

Somehow you managed to keep a straight face as Master Malcianus gave the drunken louts the mildest dressing down you had ever heard. Probably a wasted effort but had to admire the  man for trying. Peasants were just that usually, no discipline and no respect right up until they needed help.

When the gawking villagers had all but left Malcianus turned to you. “Begin breaking camp soldier. I can stomach these fools no longer in any case!”

“Sir should we mention the Orc tracks we saw on the way in, sir?” your companion guard mentioned respectfully.

“Probably, but I am in no mood for it now. I suspect they’d throw that back in our face as being our fault as well”

“Yessir, its just that the princes guards aren’t here I see. I just wondered…” Malcianus cut him off with a sharp glance and a chop of his hand

“Enough! I have made a decision!” Then his irritation softened. “You are correct soldier; well observed, but until these fools unbend those stiff necks our hands are tied. Break camp I’ll send a message to the Manor about all this, including what we saw on the way in. Dismissed!”

The camp broke down by the numbers, but with some misgivings you headed back to the manor. “Say did I hear a cart of supplies didn’t turn up to the Faye a couple of days ago?”

“Yeah whole cart full of fine cloth and curios from the big market in the capital. Not showed up yet. Co incidence?”

“Doubt it, bandits more like”

“Not Orcs?”

“Nah, there is only the one Warband of any size in the local area. They keep to the barren lands for the most part. In a long running fued with the Gor’Bayen over water rights or some such I heard.”

“So why all the tracks?”

“Dunno, maybe they is looking for a way to out flank the Gobbo’s. They know if they stray to far into these woods the prince’ll have their ears!”

An uncomfortable silence fell over the troop of marching men. So where exactly was the Prince and his men?

Intro story part 12 – Public relations

“alaright settle down you lot” Sargent Tellos bellowed at the newly formed “squad” of troops.

“As yer know your the most greenest of green horns in this outfit so guess who has to do the shitty stuff first!” The scarred man grinned evilly; revelling in the sour looks and winces of anticipation his words brought.

“…But…” he continued still grinning, “… don’ let it be said I didn’t do nothing for yer. First task for you saps is a cake walk, not very interesting but still easy duty so listen up!”

“Your squad gets to escort master Malcianus to the Princes fayer day after ter morra. You get to pitch a camp then stand around looking snazzy in yer nice new uniforms. If you’re lucky you’ll get a chance to sample the Ale before yer leave. So nothin’ hard that even you chicken legged beginners can get right aright?

“You ‘n’ you get to the quartermasters and check out a wagon and a tent” he finished pointing ot you and one other. Rest of yer, back on the square more drills for yer so you don’t embarrass the boss first time outta the compound. DISS- MISSED!”

Stoically the pair of you made your way to the quartermasters to get the Wagon and extra gear. On the way your companion whispers “You heard the rumors about the Orc yet?”

Shaking your head you motion for him to continue. “Yeah well, I was pulling guard duty in front of the Bosses’ rooms day before last and there was one hell of a commotion from inside. ‘parrently Master Zath has a big temper when it lets go and somebody had just told him that the local Orc tribes had refused some message he sent them. Well not ‘zackly refused. The grey skinned buggers asked him fer more money over something near as I can figure out. Says “they’d collet there due by themselves” and Zath stormed off cursing that they had best not interrupt his plans of he’d turn them into stones or some such…

“I did some askin’ around and a mate of mine in the scout platoon said they’ve seen more Orc tracks in the forest than is usual last few days to be sure.!”

“Thats all very interesting, but so what?” You reply “There not mad enough to come attack this Manor even before we got ourselves a wizard in charge. Whats the worry?”

“Well way I see it, we’re gonna be all alone in the woods with nothing but a bunch of peasants and maybe an Orc warband or two. ANd guess who the boss wants us to protect and make nice too… Just what you think will happen if they find out we’re in the woods all alone.”

“Huh, never attack us next door to the Princes faye the Princes guards make chutney outta them even if we weren’t there…”

Intro story part 11 – Reorganisation

Nervously the entire company stood to attention below the balcony. This was the first time Master Zathabarius was to address the company since he had taken command of the troop some two months ago. Only the officers had spoken to the gaunt dark skinned man so far and they had never disclosed, no not even when plied with a good few drinks, anything about what he was like. Ordinary troopers like you had maybe gotten a glimpse of him from time to time, but that was about it. All you knew was that he was human (probably) from Mengath judging by his skin tone of dark mahogany and over forty years of age. Oh yes he had a limp as well, definitely dragged his left leg, but nobody had had the balls to ask why.

A movement from the balcony caught your eye and brought you back to the present. Malcianus stepped forward flanked by Odo and another shorter figure you couldn’t see from your position at the back of the parade.

“Attention Soldiers!” the Mage whispered, yes that was a little creepy. The man’s voice might well have been coming from about a foot from you – no louder than a stage whisper thought he was maybe a hundred feet away from where you stood. Magic didn’t always have to be flashy lights or will enslaving charms you supposed. Still it was a little creepy.

“I give you our master, Grand Mage of the Twilight Oasis, Commander of this company, Zathabarius!” the assistant wizard declaimed then stepped back as the senior wizard stepped forward.

“Greeting soldiers! Stand easy, this is no rigid parade.” The mans voice was deep and warm and unlike his aid he spoke without spell amplification. He actually chuckled as he surveyed the eighty or so troopers in the courtyard. “No, you should be aware by now I do require discipline but not to ridiculous lengths. We are, or shall be, a practical group! Stand easy!”

“Now those of you that have taken my leadership with good grace, deserve to know what lies ahead of us. It will come as no surprise to you that I am a practitioner of the Arcane. I do not hold it against any one for feeling nervous about that! But I assure you it is a skill as any other, one that require exacting discipline to exert, not unlike combat drills I am told, but of the mind not of the body.

“I have taken the running of this band for two reasons: Firstly I have over the course of my career made my share of enemies, as has many a lord. In short some of you will be seconded to my bodyguard and will be expected to deal with the non mystical threats to my life; Assassins and thieves and the like. In due time I will interview your best and most stout-hearted to see if they will take that duty.

“Secondly, it is my Patrons wish to enforce “justice” in this world. That means those that have broken the fairly rendered laws of the land should receive punishment in due turn for their wrong doings. The bulk of this band will therefore be sent out at times to apprehend said villains and return them to the authorities they have offended. A service for which we will be duly compensated.

“We will be reorganising into squads of 20 soldiers and each squad will be given an objective or list of objectives then I shall send you out to earn your pay by apprehending such individuals as we are commissioned to bring back… ” he paused and his eyes flashed with dark amusement, “… one way or another. In the meanwhile until your name is posted on the board consider yourselves at liberty for the rest of the day. Dismissed!”