Xp- Awards Session 7

Again gonna make a start on this post – even if I don’t publish it right away ASAP. Great to see everyone here as well, makes for a challenging session but well worth it!  Lot happened some behind the scenes to some! Several characters have accumulated enough XP to achieve 2nd level after this session. I’ll make a separate post about leveling up procedure in due course as a result. If you have specific questions post here in comment sof PM on facebook whichevers easier. Now here goes the breakdown.

Base XP for the session: Four  encounters:

  1. Investigate the Vampire statue room –Easy 1 Xp
  2. Fight the Demi Succubus and Dark Odo’s surviving Minions –Heroic 5 Xp
  3. Search the camp and fight off the Giant spider –Moderate 2 Xp
  4. Investigate – and NOT trip something very baaad in the Singing statue chamber –Moderate 2 Xp

For a max total of 10 XP for the session before individual and special awards. In the case of the last “encounter” with the singing statue only half of you can claim to have been involved in it. (so far)

Ben – Mogar- Warrior-  Its a good job really Mogar is such a nice guy. Everybody seems to be out to get him! For playing when under the delusion effect so well   +1 Xp (4 encounters 11 total)

Dave – Felix – Halfling – Ah the child like innocence and deadly combat power of the Halfling of mystery returns! Felix seems to be genuinely lucky Dave even if his attribute score is temporarily lowered from use. Figured your card role as well +2 XP (3 Encounters 10 Total)

Lori – Phaedra – Cleric –  Wow you seem to have the knack of setting up the monsters for a big take down Having the main beasties abilities crippled by the continuous interruptions of the command to “Crash” probably saved somebodies life! +2 Xp (4 Encounters 12 total)

Mat – Temerian – Elf Mage – The return of the Cannon! You realise as you go up in level you will eventually encounter critters shielded against that spell so its good to make the most of it now! Great work and I hope the rest of the party realise how crippled you made yourself to achieve it! +2 Xp (3 Encounters 10 Total)

Sam – Joseph Pope II – Rogue – Well looks like your luck is holding as well, first direct hand to hand combat wasn’t it? Nearly lost you if not for Phaedra’s rapid intervention, but you returned that favour in style later! Played your card as well +2 Xp (3 Encounters 10 Total)

Simon – “Rats” Magee – Rogue – Great to see you back in the saddle Simon, again Rats has a certain something about him  – Not as inherently lucky as Say Felix seems to be but your either reading my notes or have a good instinct for things. Nicely done! +2 Xp (4 Encounters 12 total)

Tom – Lucius Singultus – Mage –  Ah! The mad sorcerer got unlucky but then again you played around it (partially with Simons help) As with Tem as you gain more spells you’ll round out. I actually LIKE the idea of a seeing eye monster! Not a Zombie though but had you got a familiar like Tem then the condition could be managed. Though in fairness I expect Phaedra will be able to cure you in time. +1 Xp (3 Encounters 9 Total)


As the demise of both your logged targets was reported to Base camp this session all players gain an immediate “Mission objective complete award. Those that were actually present at the “Kill” gain a touch more that those that did not directly participate in the killing encounter. For Vivlok thats an extra +1 to everyone and an extra +1 to Felix, Phaedra & Temerian who actually killed the lecherous bugger!
You were all involved in Dark Odo’s demise even if it was Temerians Mega Bolt that did the deed to that’s +4 for everyone now its reported. Lucius is not technically part of the “Bounty Hunter” group but I am allowing it this time as he would draw considerable satisfaction in the demise of one that inconvenienced him and his previous party in the back story used to write the character into the game.

As I said before: I keep a reduced average of the party’s XP per session (Aren’t spreadsheets useful!) so that will go on their total count so they wont be desperately behind when they resume (they will still be behind those that could make it naturally otherwise its unfair.)


Xp Track

If I have got my bookkeeping straight then you all should have something like this at this point:

  • Mogar = 52 – SECOND LEVEL!
  • Felix = 52 – SECOND LEVEL !
  • Phaedra = 55 – SECOND LEVEL !
  • Temerian = 52 – SECOND LEVEL !
  • Jospeh Pope II = 58 – SECOND LEVEL !
  • Lucius Singultus = 41
  • Rats Magee = 45

Secondary/New characters will come in at an XP level about 25% below your primary’s. Absentee characters gain a portion of the average award for the session they missed.

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